An enthusiastic, creative, detail focused and diligent multi-discipline designer with a love of all things creative and a First Class BA(Hons) in Computer Arts. Experienced working with individual clients and companies such as Hyper Luminal Games, Spiky Teeth Studios and Dare Academy Finalist project “Sight Unseen” to provide high quality work in projects including illustration, logo design, game art, QA testing and animation. Always striving to keep up with current industry standards, software and techniques to further push skills and work and stay to a high standard. An organised and diligent worker, managing heavy workloads and presenting information in a clear, concise, professional manner both written and verbal. Thrives in a team environment with excellent communication, and teamwork skills, valuing the feedback of peers to help develop the best possible outcomes. Takes part in the community and industry of likeminded individuals by attending presentations and events such as Move Summit 2025, the “Game On” exhibition at the National Museum of Scotland and EGX 2024 as well as taking part in Game Jams.